En:Classes
Материал из Pocket Fallout для КПК на PDA PC PPC Mobile.
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Classes in PFSL
In language PFSL syntactic units named "classes" are used for execution of some actions over data of game level, objects management, creation of multi modular scripts. Each class in system is used for performance of the same actions. For example, MapBuilder class is used for creation game level, and MapObject class is used for creation and objects management on lacation.
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Classes list
| MapBuilder | Creation of level location |
| InventoryItem | Creation and management items in unit inventories |
| MapObject | Creation and management of objects/units on location |
| WorldMap | Working with objects on global worldmap |
| WorldCity | Doing of operations with cities on worldmap |
| UserModule | Connection of user's module to current module |
| MathModel | Doing of complex mathematical calculations on system level |
| Collection | Data storage of basiс type BasicType as list. And it contains tools for data access to this list |