En:OnGetDamage

Материал из Pocket Fallout для КПК на PDA PC PPC Mobile.

Содержание

Syntax

function OnGetDamage(fighter_name : String, 
                     target_name : String) : Number

Description

Called on calculation of damage on attack;

Parameters

  • fighter_name - string. Fighter name;
  • target_name - string. Target name;

Result

The function returns damage value on attack:

  • "result is 0" - no damage (Fighter done no-damage hit);
  • "result more than 0" - Fighter hit Target;
  • "result less than 0" - Fighter hit himself;
  • "result is MISSED_ATTACK" - Fighter miss

Data type - Number;

See also

Predefined procedures and functions (events)

Личные инструменты